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Silversonic

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Male Number of posts : 82
Age : 27
Localisation : Kent, UK.
Registration date : 2007-09-10

PostSubject: New update   Mon Mar 10, 2008 7:45 pm

http://www.playonline.com/pcd/update/ff11eu/20080311rYKc61/detail.html

I was more interested in:

A maximum limit has been placed on the total amount of bonus attack speed that can be gained from a combination of spells, abilities, and items.

How bad to you think it is? Think it'll affect DRK Choppa zerg?
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Phaal
Monkey King
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Male Number of posts : 131
Age : 32
Localisation : UK
Registration date : 2007-05-22

PostSubject: Re: New update   Mon Mar 10, 2008 8:20 pm

"A maximum limit has been placed on the total amount of bonus attack speed that can be gained from a combination of spells, abilities, and items."

Yeah that's a sneaky update they added, hundred fist gives 74% haste to attacks, so just hope they haven't fucked up the coding and accidently lowered our 2hr speed as well x.x

Also I think this was done in a deliberate attempt to stop zerging which is just /emo on behalf of SE Crying or Very sad

other reasons behind this belief are:

"The chance to resist damage from skill chains has been adjusted."

They're really pushing for us to go back to oldskool playing x.x

[edit]

"The new samurai job ability “Sekkanoki” has been introduced:
Sekkanoki
Limits TP cost of next weapon skill to 100."

more reasons for easy skillchaining Sad
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Gavion
KE KE KE KE ! ! !
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Male Number of posts : 574
Age : 30
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Registration date : 2007-05-23

PostSubject: Re: New update   Mon Mar 10, 2008 10:40 pm

Made a part of me die.

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Fyre
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Number of posts : 284
Registration date : 2007-06-14

PostSubject: Re: New update   Mon Mar 10, 2008 11:18 pm

Dancer's Tiara (Head)
DEF: 18
HP+10, CHR+4, Enmity-2, Increases "Samba" duration

Dancer's Casaque (Body)
DEF: 38
HP+20, STR+2, DEX+2, "Waltz" Potency +10%, Enmity-2

Dancer's Bangles (Hands)
DEF: 15
HP+12, DEX+2, AGI+2, Increases "Step" accuracy

Dancer's Tights (Legs)
DEF: 28
HP+10, CHR+3, Accuracy+3, Enmity-1

Dancer's Shoes (Feet)
DEF: 14
HP+7, Attack+5, Evasion+5, Increases "Jig" duration

*stolen from BG*

They changed the format of .dat files so it's harder to crack.
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Gavion
KE KE KE KE ! ! !
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Registration date : 2007-05-23

PostSubject: Re: New update   Mon Mar 10, 2008 11:25 pm

Ooo, kewl ^^

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Silversonic

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Male Number of posts : 82
Age : 27
Localisation : Kent, UK.
Registration date : 2007-09-10

PostSubject: Re: New update   Mon Mar 10, 2008 11:48 pm

The effect of attributes on Waltzes will now be calculated differently depending on whether dancer is set as the main job or as the support job.

Didn't take long for them to change that, I supposed too many people enjoyed subbing dancer and we all know how SE likes to take the very essence of fun out of this game.
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Maikeru

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Male Number of posts : 77
Age : 32
Localisation : Hawaii
Registration date : 2007-11-17

PostSubject: Re: New update   Mon Mar 10, 2008 11:50 pm

Fyre wrote:
Dancer's Tiara (Head)
DEF: 18
HP+10, CHR+4, Enmity-2, Increases "Samba" duration

Dancer's Casaque (Body)
DEF: 38
HP+20, STR+2, DEX+2, "Waltz" Potency +10%, Enmity-2

Dancer's Bangles (Hands)
DEF: 15
HP+12, DEX+2, AGI+2, Increases "Step" accuracy

Dancer's Tights (Legs)
DEF: 28
HP+10, CHR+3, Accuracy+3, Enmity-1

Dancer's Shoes (Feet)
DEF: 14
HP+7, Attack+5, Evasion+5, Increases "Jig" duration

*stolen from BG*

They changed the format of .dat files so it's harder to crack.

I don't trust BG that much. AF can't be this good.
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Phaal
Monkey King
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Male Number of posts : 131
Age : 32
Localisation : UK
Registration date : 2007-05-22

PostSubject: Re: New update   Tue Mar 11, 2008 12:25 am

Silversonic wrote:
Didn't take long for them to change that, I supposed too many people enjoyed subbing dancer and we all know how SE likes to take the very essence of fun out of this game.

Lol, more of a:

player: works out ingenius ways to play the game differently to make it less time consuming and more fun
SE: you play funny, this is how you're meant to do it *nerf*
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Fyre
Froum Troll
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Number of posts : 284
Registration date : 2007-06-14

PostSubject: Re: New update   Tue Mar 11, 2008 12:29 am

Apparently, about the DNC af. They're fake.
Someone on BG is 80% sure they were posted as speculation/joke in a thread ages ago.

Sorry for false information if it is indeed untrue.
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Phaal
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Male Number of posts : 131
Age : 32
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Registration date : 2007-05-22

PostSubject: Re: New update   Tue Mar 11, 2008 1:01 am

Fyre wrote:
Apparently, about the DNC af. They're fake.
Someone on BG is 80% sure they were posted as speculation/joke in a thread ages ago.

Sorry for false information if it is indeed untrue.

Wouldn't worry, lot of people have said the same thing thinking it was true, does now seem that they were made up based on those postings. Anyway, if they had the dnc AF details they would have been able to get the rest of the item data by now and i've seen none so far...
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Phaal
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PostSubject: Re: New update   Tue Mar 11, 2008 1:28 am

Seems like someone cracked the new dat files, ton of item on the BG forums, aparently those dnc stats are right and they posted the sch ones as well
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Fujikun

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Registration date : 2007-11-11

PostSubject: Re: New update   Tue Mar 11, 2008 12:54 pm

Well, assuming it's just a hard cap and not a cap on the various forms of haste... The max potential with 2500 HP, 100% acc, 80% haste, 7% DA, and 2.5% TA look like this for the following 2h weapons:

Bahamut's Zhagnal: ~38 swings for ~12540 damage
Fortitude Axe: ~28 swings ~10830 damage
Apocalypse: ~19 swings for ~9120 damage
Rune Chopper: ~19 swings for ~7790 damage

And, under the same assumptions, these are the values for 1h weapons:

Kraken Club: ~96 swings for ~29760 damage
Ridill: ~48 swings for ~16320 damage
M. Kris: ~48 swings for ~14640 damage


DRK zerg is officially DEAD , gg lol
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Fyre
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Number of posts : 284
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PostSubject: Re: New update   Tue Mar 11, 2008 2:18 pm

I don't know much about DRK zerg, how much worse are these than before?
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Wolffsrain

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Male Number of posts : 309
Localisation : Miami, Florida
Registration date : 2007-05-28

PostSubject: Re: New update   Tue Mar 11, 2008 2:47 pm

Good, now we can finally do Kirin the right way and let others participate a bit more on it rather than just standing on the sidelines ^.^d
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Sylvaria
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Age : 30
Registration date : 2007-06-04

PostSubject: Re: New update   Tue Mar 11, 2008 3:25 pm

kirin is easily zergable w/o any 2hrs at all <.<
takes 2min instead of 30secs and is more fun
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Gavion
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Registration date : 2007-05-23

PostSubject: Re: New update   Tue Mar 11, 2008 5:16 pm

Wolffsrain wrote:
Good, now we can finally do Kirin the right way and let others participate a bit more on it rather than just standing on the sidelines ^.^d

Nothing like the one hour preps and one hour fights! Very Happy

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Wolffsrain

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PostSubject: Re: New update   Tue Mar 11, 2008 5:34 pm

Yeah it can be lame, but the challenge of it was fun.
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Phaal
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PostSubject: Re: New update   Tue Mar 11, 2008 6:54 pm

nerfing drk doesnt make zergs dead, just a lil longer, and drks still pwn at zerging i doubt many DD could match those figures of even the rune chopper. Anyway I've zerged kirin before with 0 drks using 2hrs and done it in 1min30sec, still very reasonable.
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Maikeru

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PostSubject: Re: New update   Wed Mar 12, 2008 2:47 am

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Wolffsrain

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Male Number of posts : 309
Localisation : Miami, Florida
Registration date : 2007-05-28

PostSubject: Re: New update   Wed Mar 12, 2008 4:26 pm

Found this on BG and was wondering if anyone messed around to see the results. Basically, there are sparkling lights in areas of the past with a Lycopodium NPC staring at it. It looks like these are shortcuts to jump from one spot to another. One of these spots is located behind Banishing Door #2 in GC, which makes it perfect for Coffer hunting since you won't need 4 people to open the doors anymore. Anyways, here's the forum link.

http://www.bluegartrls.com/forum/viewtopic.php?f=53&t=31027

If anyone tries this and has more info post it please.
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Phaal
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Male Number of posts : 131
Age : 32
Localisation : UK
Registration date : 2007-05-22

PostSubject: Re: New update   Wed Mar 12, 2008 8:20 pm

Wolffsrain wrote:
Found this on BG and was wondering if anyone messed around to see the results. Basically, there are sparkling lights in areas of the past with a Lycopodium NPC staring at it. It looks like these are shortcuts to jump from one spot to another. One of these spots is located behind Banishing Door #2 in GC, which makes it perfect for Coffer hunting since you won't need 4 people to open the doors anymore. Anyways, here's the forum link.

http://www.bluegartrls.com/forum/viewtopic.php?f=53&t=31027

If anyone tries this and has more info post it please.

from the BG website:

Trading an Asphodel to the sparkling light on one side of the cliffs in the present will take you to the other side of the cliff in the present, upon activating the sparkling light in the past.

Goblin next to the San d'Oria [S] Mog House sells them
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